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GDTF Export into Unreal Engine


mtgreen

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So I've been doing a lot of research and digging into Unreal Engine lately as an alternate way of doing previz. I've noticed UE supports GDTF fixtures and you can import a GDTF fixture into the DMX tool and all the profile setup is done automatically. You can already export CAD models with texture from Vectorworks into Unreal via Datasmith. Is there any chance in the future we will see a way to export from VWX into Unreal using a combo of Datasmith and GDTF to get all the venue CAD information into Unreal along with all the fixture information via GDTF for a seamless drawing to previz solution? Seems not that far off.

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