Procedure for eliminating spurious re rendering with Camera / Viewports ?
VW 2019 - iMac Pro
Question
¿ What is the proper procedure for eliminating or stop spurious re rendering with Camera / Viewports ?
I have resorted to reseting the Viewport to Wireframe, as well as checking the pull down menu - Before I double click the Viewport to edit aspects of the originating camera. I also keep the Camera set to Wireframe. With out this I get a full render (rerender) and often a second render, If the render setting is such, it takes a lot of time as I do not have a fool proof way to stop a render mid stream.
I have learned, that the Viewport is the place to test and easily stop a render.
(... another reason why you would use Saved Views vs Viewports)
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Procedure for eliminating spurious re rendering with Camera / Viewports ?
VW 2019 - iMac Pro
Question
¿ What is the proper procedure for eliminating or stop spurious re rendering with Camera / Viewports ?
I have resorted to reseting the Viewport to Wireframe, as well as checking the pull down menu - Before I double click the Viewport to edit aspects of the originating camera. I also keep the Camera set to Wireframe. With out this I get a full render (rerender) and often a second render, If the render setting is such, it takes a lot of time as I do not have a fool proof way to stop a render mid stream.
I have learned, that the Viewport is the place to test and easily stop a render.
(... another reason why you would use Saved Views vs Viewports)
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Peter
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