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Rendering appears incorrectly


TBrown

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I have created a custom window object in VWA12 by extruding a polygon for the overall frame and subtracting several extruded polygons for the openings. I have done this numerous times in VWA11. Now though, when I try to calculate a hidden line

rendering, the object appears incorrectly. Some of the edges don't appear at all and the extrusions appear hollow.

Anyone else having this problem?.

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