Popular Post Kazemester Posted March 21, 2022 Popular Post Share Posted March 21, 2022 I ask this for a long time now...when will this happen? 😄 (I gave up on render passes though...) Please add perspective correction to camera settings. Pretty please. 6 Quote Link to comment
0 rDesign Posted July 29, 2022 Share Posted July 29, 2022 There’s another existing wish Lish thread requesting this functionality, dating back to 2017.  1 Quote Link to comment
0 Kazemester Posted July 31, 2022 Author Share Posted July 31, 2022 On 7/29/2022 at 11:29 PM, rDesign said: There’s another existing wish Lish thread requesting this functionality, dating back to 2017.  It seems noone really cares about this since... 😉 2 Quote Link to comment
0 Jonathan Pickup Posted July 31, 2022 Share Posted July 31, 2022 if the look to height of the camera is the same as the camera height, the verticals will be parallel. Quote Link to comment
0 Amorphous - Julian Posted August 3, 2022 Share Posted August 3, 2022 In encape, and lumion, this function is called 'Two-Point perspective', and there is button for that. And it doesn't change the height you look from or to  Quote Link to comment
0 Kazemester Posted August 7, 2022 Author Share Posted August 7, 2022 On 8/1/2022 at 12:17 AM, Jonathan Pickup said: if the look to height of the camera is the same as the camera height, the verticals will be parallel. I know (guess we all know), but when i want to keep my eye level (as we all should for visualization usually) and look "up" to create a different composition other than looking forward than it just does not work...as it does in c4d, archicad, 3ds max, enscape, lumion...etc... (I don't even want to bring up render passes i was asking for a couple years ago...) 😉 Quote Link to comment
0 zoomer Posted August 7, 2022 Share Posted August 7, 2022 As it was years ago, still mandatory for architectural renders ......  You can fake it by setting your camera first, looking horizontally, moving your SLVPs crop upwards later.  Unfortunately that is a quit fragile workaround because doing slight changes to camera later may bring the view inside the crop to nirvana and you have to redo the crop and move it again. 1 Quote Link to comment
0 line-weight Posted August 7, 2022 Share Posted August 7, 2022 2 hours ago, zoomer said: As it was years ago, still mandatory for architectural renders ...... Â You can fake it by setting your camera first, looking horizontally, moving your SLVPs crop upwards later. Â That's my method too. Â Â Quote Link to comment
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Kazemester
I ask this for a long time now...when will this happen? 😄 (I gave up on render passes though...)
Please add perspective correction to camera settings. Pretty please.
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