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Bundling a Python script into a .VSM


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Hullo,

 

I want to make sure I understand this process properly, but VW uses a .vsm file type to represent plugin functionality in python and vectorscript. That reminds me of the SDK build where functionality was turned into a DLL to be read by Vectorworks. Is this a similar case

Aside from that I've struggled to find the process of converting a working python script into that .vsm any help would be appreciated!

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VSMs (Menu items),  VST (Tool items) and VSO (object items) are all made using the Plug-in Editor in the Tools menu:Plug-ins.

 

The Plug-in Editor lets you paste in a script (or edit the script directly), define the parameters, and set the options for the plug-in.

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