I originally replied to a thread in the Rendering forum, but reposting it here as a new topic in the hope that it gets more traction.
I'm encountering a bug when using the Datasmith Direct Link Synchronize tool (this button: ) with Vectorworks 2022 SP2.1 and Twinmotion 2022.1 (Windows 10 64-bit). Sometimes a few of the material overrides stick, but most of the time all the materials in my Twinmotion model revert to their original state when I send an update from Vectorworks.
I'm not certain, but it seems to happen most frequently when adding new textures or objects to the VW file. Deleting or moving existing objects doesn't seem to cause the materials to lose their overrides.
Are others still experiencing this bug in the latest versions of Twinmotion/Vectorworks? Is there a workaround at this time? Thanks for any suggestions!
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
tsw
I originally replied to a thread in the Rendering forum, but reposting it here as a new topic in the hope that it gets more traction.
I'm encountering a bug when using the Datasmith Direct Link Synchronize tool (this button: ) with Vectorworks 2022 SP2.1 and Twinmotion 2022.1 (Windows 10 64-bit). Sometimes a few of the material overrides stick, but most of the time all the materials in my Twinmotion model revert to their original state when I send an update from Vectorworks.
I'm not certain, but it seems to happen most frequently when adding new textures or objects to the VW file. Deleting or moving existing objects doesn't seem to cause the materials to lose their overrides.
Are others still experiencing this bug in the latest versions of Twinmotion/Vectorworks? Is there a workaround at this time? Thanks for any suggestions!
Link to comment
8 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.