Usually I make elevations by creating section viewports en using renderworks as my background render mode. Since VW2022 windows look very strange in these viewports. Here is a comparison between VW2021 and VW2022:
These are the render modes from top to bottom:
Hidden line
OpenGL / Shaded
Renderworks (Realistic Exterior Fast)
All classes are set to visible, yet in VW2022 some parts of the window are not rendered.
I think this is a bug, or did something change in VW2022 and do I have to do something different to render correct elevations?
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Niels Timmer
Hello,
Usually I make elevations by creating section viewports en using renderworks as my background render mode. Since VW2022 windows look very strange in these viewports. Here is a comparison between VW2021 and VW2022:
These are the render modes from top to bottom:
All classes are set to visible, yet in VW2022 some parts of the window are not rendered.
I think this is a bug, or did something change in VW2022 and do I have to do something different to render correct elevations?
Any help would be great!
window tool renderworks v2021.vwx window tool renderworks v2022.vwx
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