jwp Posted January 10, 2022 Share Posted January 10, 2022 So we have about 8 2013 mac pros with upgraded Ram to 32gb.. Client said that VW has been sluggish. so i decided to try an EGPU, purchased a 6600xt setup the EGPU , works, no issues, right clicked on major apps, "prefer EGPU" open VW and a file, Activity monitor shows 1% gpu usage of the 6600xt. this was taken off the VW website " In general, the more powerful your graphics card is, the better your Vectorworks experience will be." so why is the CPU doing all the work when i have. pretty decent (much better than the 2g stock GPU) graphics card? From google searches windows has an option to use GPU instead of CPU, but i can not find anything on the Mac version. anyone have any tips? 2020 is the version most are using, some are 2021.. also i think the sluggishness was from Unreal engine or another app, that has something to do with a kitchen or stove in the name.. (im having a brain fart) Quote Link to comment
Pat Stanford Posted January 11, 2022 Share Posted January 11, 2022 OpenGL (Shaded in VW2022) will use the GPU. All of the Renderworks and other rendering modes only use the CPU. 2 Quote Link to comment
TomKen Posted January 13, 2022 Share Posted January 13, 2022 Vectorworks 2022 has Redshift render. I believe it is a GPU renderer. Quote Link to comment
Pat Stanford Posted January 13, 2022 Share Posted January 13, 2022 I don't think it is. It is often taking longer than Final Quality Renderworks which indicates to me that it is CPU not GPU. But it can offer better quality. Quote Link to comment
TomKen Posted January 13, 2022 Share Posted January 13, 2022 @Pat Stanford VW help file says it is a GPU renderer. https://app-help.vectorworks.net/2022/eng/VW2022_Guide/Rendering1/Renderworks_styles.htm?rhhlterm=redshift&rhsearch=redshift depends on the hardware in your machine. 2 Quote Link to comment
Pat Stanford Posted January 14, 2022 Share Posted January 14, 2022 I just came across that in another thread as well and was on my way back here to correct myself. Thanks @TomKen. Quote Link to comment
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