Deco10 Posted December 17, 2021 Share Posted December 17, 2021 Hello! I may be overthinking this, or my lack of experience may be showing. Oops. I am struggling with drawing a NURBS directly onto the surface of a sphere. I am puzzled how to keep the vertices arranged without having a few veer off into space. Is there a Snap to Surface command I am missing? I have tried Project, but the design is based on the sphere. (Imagine drawing an earth globe onto a blank sphere.) Aside from the sphere dilemma, controlling vertex placement in 3D space has been my biggest headache, in general. Any advice would be greatly appreciated. Thank you so much in advance. Nate Quote Link to comment
markdd Posted December 17, 2021 Share Posted December 17, 2021 There are a few ways you can leverage a sphere to create geometry. To directly answer your question though, take look at this quick video. You should also consider exploring the Analysis Tool as well. Hemisphere.mov 3 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.