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VW2021 Wall Rendering Altered by Fill



I have a class for existing walls where the fill is set to white and a separate class for new walls where the fill is set to grey. 

In both Shading and RW, the new walls are rendering darker than existing walls. 

All walls are set to render By Object and Overall set to the texture Paint-White (with all faces set to From Overall). 

Wall type is the same for both walls.

Is this a bug or is there something else I should be looking at?


Screen Shot 2021-10-25 at 12.14.30.png

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  • Vectorworks, Inc Employee

@Sky I looked at this in VW 2022 and I'm not seeing a discontinuity like in your image.  I tried Shaded and RW modes and with the lights off and a light next to the wall.  I don't know if you image is showing differences in color or maybe a difference in reflection or shininess.



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