Does anybody know what may be slowing down the send to surface command? I am modeling a solar array for a visualization study, and I need the solar panels to fit on the terrain of the site model. I have been duplicating a section of solar panel (a small 3D symbol) into a row, then sending each row to the surface. Each row has been taking around 2-3 minutes, and these have been some of the shorter rows in the solar array. With the amount of panels I have to do this will take 85 hours... just to get the panels in the right place. Is there a more efficient way to accomplish my goal? I am working in Landmark '22 on a MacBook Pro 11.6, AMD Radeon Pro 5500M 4 GB graphics card, 2.4 GHz 8-Core Intel Core i9 processor.
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Matter.Memory
Does anybody know what may be slowing down the send to surface command? I am modeling a solar array for a visualization study, and I need the solar panels to fit on the terrain of the site model. I have been duplicating a section of solar panel (a small 3D symbol) into a row, then sending each row to the surface. Each row has been taking around 2-3 minutes, and these have been some of the shorter rows in the solar array. With the amount of panels I have to do this will take 85 hours... just to get the panels in the right place. Is there a more efficient way to accomplish my goal? I am working in Landmark '22 on a MacBook Pro 11.6, AMD Radeon Pro 5500M 4 GB graphics card, 2.4 GHz 8-Core Intel Core i9 processor.
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