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How do I repeat an extrude around a sweep? Vents in circular table mic/speaker


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This is a STEM table speaker/microphone.  I created two sweeps so i could texture them differently and married them with a bitmap on top, but I would like to put the vents in around the bottom piece.  Could someone give me an idea how I could do this without trying to intersect solids 500 times? Thanks.

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image.thumb.png.bc2177cc0fc4577e0cc51effe3bce651.png

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Hard to tell from the image is all the vents are the same, but it they are, just create one of them and then do a circular array with rotation to get a "fan" of objects. Select the "fan" and the bottom extrude and Subtract Solids. I just used an extruded rectangle for the "cutting" object(s).

 

image.png.ea58abfb5b49696383b775549b8fac4b.png

 

 

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3 hours ago, Paul Bennett said:

Thank you very much, I got both these methods to work, however, I had to do a bit of research.  I was not able to Modify>Subtract Solids, unless I converted the sweep to a mesh.  Could anyone explain why this is?

 

You should be able to Subtract Solids using a sweep. Its hard to know why you couldn't without a file. I'm surprised you could use Subtract Solids with a mesh since a mesh is not a solid. In the future I would convert an object to a generic solid if its giving you trouble.

 

Kevin

 

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