Jump to content
Developer Wiki and Function Reference Links ×

Marionette gets buggy after converting to symbol


STA

Recommended Posts

Hello again,

 

I've created a marionette which lets me adjust the length of a leg for stage decks.

Works as expected as an object node, but after making it a symbol, it's kind of broken:

1) It now has two dim inputs in the OIP

2) When looking at the actual marionette script, everything is crazy messy and nothing really seems to be connected

3) Alert dialogs that should get triggered don't pop up.

 

I'd appreciate some help 🙂

 

Thanks in advance

Sebastian

Marionette Bug Stage leg.vwx

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...