zoomer Posted September 21, 2021 Share Posted September 21, 2021 (edited) Hello, looks like currently I need 5 times longer to do standard 2D task in VW 2022. This is a a very subjective, not support helpful, nebulous experience. Especially working in (rotated ?) Extrudes. (Or anything preventing from just using world coordinates ?) Is it a really good idea that Extrudes have their own coordinate system like Symbols ? I experience a lot of problems. - Composed 2D Elements from Lines and true Arcs often degrade to dumb Polylines (unnecessarily tessellating resulting extruded Solids polygonally) - sometimes can't Connect/Combine Lines with Arcs - sometimes when I want to draw an Arc in Extrude Edit Mode, it shows only a Marquee where I snap but draws the Arc several meters away outside my Screen Area - while Paste in Place will not always cause problems pasting Objects, drawn in world coordinates, into Extrudes own coordinates system AFAIK, the Arcs will degrade to Polylines when I try to do changes some radii of Arcs in Extrude Edit Mode. Has anyone else experienced some new inconsistencies in VW 2022 with 2D Tools in general, in Extrudes/Slabs or rotated Extrudes ? Edited September 21, 2021 by zoomer 1 Quote Link to comment
0 line-weight Posted September 21, 2021 Share Posted September 21, 2021 1 hour ago, zoomer said: - sometimes when I want to draw an Arc in Extrude Edit Mode, it shows only a Marquee where I snap but draws the Arc several meters away outside my Screen Area I have not tried to do much 'real' drawing in 2022 yet - but I was quickly able to reproduce the above by: 1. Draw rectangle 2. Extrude rectangle 3. Rotate extrude by arbitrary amount 4. Enter extrude edit mode 5. Try and draw arc One thing that I have noticed happening in 2d (but on sheet layers) is that if I scale a viewport by x,y% it scales to the new size but appears at a new location on the sheet, offset from the old position. 1 Quote Link to comment
0 michaelk Posted September 22, 2021 Share Posted September 22, 2021 1 hour ago, line-weight said: 1. Draw rectangle 2. Extrude rectangle 3. Rotate extrude by arbitrary amount 4. Enter extrude edit mode 5. Try and draw arc I'm also seeing this in 2022. Quote Link to comment
0 Andy Broomell Posted September 22, 2021 Share Posted September 22, 2021 This issue is not new to 2022 and can be replicated in 2021. It also affects the 4th mode of the rectangle tool, which I filed a bug about over a year ago. VB-174248 3 Quote Link to comment
0 zoomer Posted September 22, 2021 Author Share Posted September 22, 2021 And there is something other I notice in VW 2022. I never had problems in Navigation Palette before But in VW 2022 I often click off, for setting visibilities or activate Classes/Layers. It looks like I have to click far more left to make it happen than expected. If I click in the middle of the column, as I am used, it will most times just select the row right of it. Like setting a Layer/Class from visible to invisible will activate it instead. Looks like I have to target the Column even left from its middle by my cursor to choose that Column entry. Strange. 1 Quote Link to comment
0 mjm Posted September 22, 2021 Share Posted September 22, 2021 37 minutes ago, zoomer said: And there is something other I notice in VW 2022. I never had problems in Navigation Palette before But in VW 2022 I often click off, for setting visibilities or activate Classes/Layers. It looks like I have to click far more left to make it happen than expected. If I click in the middle of the column, as I am used, it will most times just select the row right of it. Like setting a Layer/Class from visible to invisible will activate it instead. Looks like I have to target the Column even left from its middle by my cursor to choose that Column entry. Strange. SAME. Super irritating. It feels like the target zone has both shrunk and moved slightly left. Quote Link to comment
0 zoomer Posted September 23, 2021 Author Share Posted September 23, 2021 (edited) Also not 2D as the title promises : I have a VW standard Window Problem. I had a Window Style that aligns my Window geometry with the Insulation component of my Wall Style. Therefore I used an Offset of the overall Window in the Wall. The Windows I inserted already in VW 2021 still are where they should. But today I realized that all Windows I inserted in VW 2022 either lost or just have no alignment. They seem to be just centered to the middle of the Wall now. So I looked at my Stile and OIP and can't find that overall Window in Wall offset. Instead I found a new Dropdown "Insertion relative To" to position the Jamb from Center, its inner or outer Face. Maybe useful. But can it be that someone just forgot to add the Numeric Input Box for the Offset, from that selected Jamb center and Wall center, in OIP and Style Editor ? (Was called "Plan Wall Offset" in VW 2021) Or did I have overseen something. BTW, no mater what option I choose, I see no difference in my Window geometry or its alignment. Edited September 23, 2021 by zoomer Quote Link to comment
0 zoomer Posted September 23, 2021 Author Share Posted September 23, 2021 (edited) OK, looks like the Offset number value is now part of the "Window in Wall" Settings of OIP only, and now missing in the Window Style General Settings. Which is not that handy. As I think the Window alignment in Wall is an essential and typical Parameter that makes sense to stylize globally. Edited September 23, 2021 by zoomer Quote Link to comment
0 line-weight Posted September 23, 2021 Share Posted September 23, 2021 12 minutes ago, zoomer said: As I think the Window alignment in Wall is an essential and typical Parameter that makes sense to stylize globally. I'd agree completely! 2 Quote Link to comment
0 drelARCH Posted September 23, 2021 Share Posted September 23, 2021 You can make it by style. You have to select your styled window/door in RM and then under 'Plug-in Object Options' set to settings you prefer: insertion location, offset, wall closure etc. 2 Quote Link to comment
0 zoomer Posted September 23, 2021 Author Share Posted September 23, 2021 4 hours ago, zoomer said: Or did I have overseen something. I could swear it wasn't there when I searched for it in 'Plug-in Object Options' yesterday 😉 Thanks for pointing me to it ! All fine now. 1 Quote Link to comment
0 line-weight Posted September 23, 2021 Share Posted September 23, 2021 (edited) 7 hours ago, drelARCH said: You can make it by style. You have to select your styled window/door in RM and then under 'Plug-in Object Options' set to settings you prefer: insertion location, offset, wall closure etc. This works for 'standard' VW doors & windows, but not for the new Windoor doors & windows - have I got that right? Edited September 23, 2021 by line-weight Quote Link to comment
0 drelARCH Posted September 24, 2021 Share Posted September 24, 2021 8 hours ago, line-weight said: This works for 'standard' VW doors & windows, but not for the new Windoor doors & windows - have I got that right? Hi @line-weight i iust checked it and it works same way for styled objects. Unstyled you control trough context menu. It took me quite some time to understand and navigate through all these settings but really worthy... for instance class assignment is really big one ... great time saver with organization of objects. 2 Quote Link to comment
0 line-weight Posted September 24, 2021 Share Posted September 24, 2021 1 hour ago, drelARCH said: Hi @line-weight i iust checked it and it works same way for styled objects. Unstyled you control trough context menu. It took me quite some time to understand and navigate through all these settings but really worthy... for instance class assignment is really big one ... great time saver with organization of objects. I think I'll have to come back to this next time I'm setting up a window style. The multiple settings locations are very confusing. For example, I haven't got my head around why there are two sets of settings for a window style. If I look at the window style in the resource manager, then I can either choose to "edit" which brings me to a dialogue box of settings called "Window Style" with my window style name at the top - or I can choose "plug-in object style options" in which case I get a dialogue box called "Plug-in Object Style Options" but this dialogue box has no style name in it - so what am I actually setting here? Am I still adjusting settings for the "window style" or is the "plug-in object style" something different? 3 Quote Link to comment
Question
zoomer
Hello,
looks like currently I need 5 times longer to do standard 2D task in VW 2022.
This is a a very subjective, not support helpful, nebulous experience.
Especially working in (rotated ?) Extrudes.
(Or anything preventing from just using world coordinates ?)
Is it a really good idea that Extrudes have their own coordinate system like Symbols ?
I experience a lot of problems.
- Composed 2D Elements from Lines and true Arcs often degrade to dumb Polylines
(unnecessarily tessellating resulting extruded Solids polygonally)
- sometimes can't Connect/Combine Lines with Arcs
- sometimes when I want to draw an Arc in Extrude Edit Mode, it shows only a Marquee
where I snap but draws the Arc several meters away outside my Screen Area
- while Paste in Place will not always cause problems pasting Objects, drawn in world
coordinates, into Extrudes own coordinates system
AFAIK, the Arcs will degrade to Polylines when I try to do changes some radii of Arcs
in Extrude Edit Mode.
Has anyone else experienced some new inconsistencies in VW 2022 with 2D Tools
in general, in Extrudes/Slabs or rotated Extrudes ?
Link to comment
13 answers to this question
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