Kevin McAllister Posted September 15, 2021 Share Posted September 15, 2021 I logged into Service Select and noticed that VW2022 serial numbers are up. I'm now downloading what appears to be VW2022 SP0 according to the download filename..... Kevin 3 1 Quote Link to comment
Kevin McAllister Posted September 15, 2021 Author Share Posted September 15, 2021 I can confirm VW2022 is indeed live on Service Select. Its downloaded and installing now 🙂 Kevin 1 Quote Link to comment
mjm Posted September 15, 2021 Share Posted September 15, 2021 (edited) 13 minutes ago, Kevin McAllister said: I can confirm VW2022 is indeed live on Service Select. Its downloaded and installing now 🙂 Kevin Same. psyched. Love that new software scent. Edited September 15, 2021 by mjm 1 1 1 Quote Link to comment
Kevin McAllister Posted September 15, 2021 Author Share Posted September 15, 2021 Really like the way the snapping palette has been integrated into the bottom mode bar...... KM 1 Quote Link to comment
Kevin McAllister Posted September 15, 2021 Author Share Posted September 15, 2021 Interesting that the rulers now disappear when you move into a 3d view.... KM Quote Link to comment
Itchy Posted September 15, 2021 Share Posted September 15, 2021 you can also see the videos if you change 21 to 22 on the Vectorworks main page.https://www.vectorworks.net/en-GB/2022 1 Quote Link to comment
Jeff Prince Posted September 15, 2021 Share Posted September 15, 2021 Pioneers are wonderful, blazing the trail for the rest of us to enjoy. I usually give you guys a 9 month head start before I upgrade 😉 2 1 1 Quote Link to comment
elepp Posted September 15, 2021 Share Posted September 15, 2021 Just going through the help file. It's amazing how many little things have been changed. My favorite so far: Repeating commands Now you can easily reuse commands by selecting Repeat [last command] and Recent Commands Quote Link to comment
Tobias Kern Posted September 15, 2021 Share Posted September 15, 2021 Hi Guys, we here in Germany have to wait usually until end of october for our version of VW 2022. Thnx for sharing with us, your first impressions, i appreciate every mention here. … can't await my first hands-on. Greetings Tobi 1 Quote Link to comment
zoomer Posted September 15, 2021 Share Posted September 15, 2021 6 hours ago, Kevin McAllister said: I logged into Service Select and noticed that VW2022 serial numbers are up. I'm now downloading what appears to be VW2022 SP0 according to the download filename..... Kevin I searched my Service Select Portal since a few days now. Yesterday evening finally my VW 2022 arrived and download options changed but download was not allowed. So I downloaded my VW 22 serial number but an hour later it disappeared again and with Downloads was replaced by VW 2021. Together with why another Tuesday Teaser Video and Apples Tuesday Event - I really feared that it will take another week ... Thank god its in my Downloads Folder now .... Quote Link to comment
_James Posted September 15, 2021 Share Posted September 15, 2021 1 hour ago, elepp said: It's amazing how many little things have been changed. A favourite of mine so far : "To reduce unnecessary complexity, portions of Vectorworks that enable outdated 2D workflows have been deprecated. Objects can no longer be set to the screen plane, and drawings now always have a “unified” view, with the same view, lighting options, render mode, and Renderworks background for all design layers. Legacy 2D features can still be used in existing files that contain them, and they can be enabled on new files as a document preference." Hooray! I am a big fan of reducing unnecessary complexity! 3 1 Quote Link to comment
Tobias Kern Posted September 15, 2021 Share Posted September 15, 2021 I specially want to know how VW 2022 (native Apple M1) runs under macOS now! Does anybody feel a difference between 2021 with Rosetta and 2022. … for my important because i want to buy a new M1X Macbook later this year. Greetings Tobi 1 Quote Link to comment
MarcelP102 Posted September 15, 2021 Share Posted September 15, 2021 (edited) 2 hours ago, elepp said: Just going through the help file. It's amazing how many little things have been changed. My favorite so far: Repeating commands Now you can easily reuse commands by selecting Repeat [last command] and Recent Commands For anyone that can't or don't want to install VW2022, you can find the help file with the complete changelog here Edited September 15, 2021 by MarcelP102 Quote Link to comment
line-weight Posted September 15, 2021 Share Posted September 15, 2021 1 hour ago, MarcelP102 said: For anyone that can't or don't want to install VW2022, you can find the help file with the complete changelog here Thanks for this. The proof of the pudding will be in the eating... but looking at this list, it looks like one of the more promising updates of recent years. If all the things listed actually work, and if a whole load of new bugs aren't introduced, then I will be pleased. Quote Link to comment
line-weight Posted September 15, 2021 Share Posted September 15, 2021 So...does this mean that we are still using OpenGL, and it's just been renamed, or does it mean that we (at least on mac) have moved to Metal instead, which I thought was the plan?| 1 Quote Link to comment
zoomer Posted September 15, 2021 Share Posted September 15, 2021 23 minutes ago, line-weight said: So...does this mean that we are still using OpenGL, and it's just been renamed, or does it mean that we (at least on mac) have moved to Metal instead, which I thought was the plan?| AFAIK OpenGL went to Metal for Macs and DirectX for PC 1 Quote Link to comment
line-weight Posted September 15, 2021 Share Posted September 15, 2021 1 hour ago, zoomer said: AFAIK OpenGL went to Metal for Macs and DirectX for PC Hm, doesn't seem to be producing happy results on my M1 mac Quote Link to comment
zoomer Posted September 15, 2021 Share Posted September 15, 2021 (edited) Not sure if I asked you already if your geometry is georeferenced or far from origin ? And for me there is also much noise in OpenGL since latest OpenGL, or better VGM, enhancements, since VW 2021. I find the constant changes to simplify or hide geometry far away a bit disturbing. If your File is centered, I think your flickering is less likely because of Metal implementation but the characteristic of VGM itself. Edited September 15, 2021 by zoomer 1 Quote Link to comment
line-weight Posted September 15, 2021 Share Posted September 15, 2021 13 minutes ago, zoomer said: Not sure if I asked you already if your geometry is georeferenced or far from origin ? It's not georeferenced and I don't think it's far from origin, no. Quote Link to comment
Andrew Pollock Posted September 15, 2021 Share Posted September 15, 2021 (edited) I'm seeing great improvement to the Open GL speed! Running on a 2017 iMac 4.2 GHz i7 w Radon Pro 580 8GB Edited September 15, 2021 by Andrew Pollock Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted September 15, 2021 Vectorworks, Inc Employee Share Posted September 15, 2021 4 hours ago, line-weight said: So...does this mean that we are still using OpenGL, and it's just been renamed, or does it mean that we (at least on mac) have moved to Metal instead, which I thought was the plan?| Yes Metal on macOS and DirectX on Windows. The name of the render mode was changed since we are not using OpenGL anymore. 3 Quote Link to comment
zeno Posted September 15, 2021 Share Posted September 15, 2021 10 hours ago, Tobias Kern said: I specially want to know how VW 2022 (native Apple M1) runs under macOS now! Does anybody feel a difference between 2021 with Rosetta and 2022. … for my important because i want to buy a new M1X Macbook later this year. Greetings Tobi Trust me, it changes a lot. Performance, boot time, big files. Quote Link to comment
zoomer Posted September 15, 2021 Share Posted September 15, 2021 Well I see M1 RAM usage more realistic in Activity Monitor. Seems like I can open larger Projects now. (about 260 MB VWX, plain Geometry, lots of Symbols, most of them contain unnecessarily tessellated Mesh geometry ...) View is snappy but the (everytime new) View Caching when switching Layer Visibilities takes unrealistically long still though. I think that is because of the limited 16 GB shared RAM. Quote Link to comment
line-weight Posted September 15, 2021 Share Posted September 15, 2021 (edited) Some quick experiments done on the same file in each version of VW. Mac mini M1 16GB like @zoomer also has. VW2021 // VW2022 Open Vectorworks 40 seconds // 18 seconds Update several viewports, mixture of hidden line & OpenGL/shaded: 18 seconds // 13 seconds Open large file (1.17GB) into sheet layer view: 22 seconds // 28 seconds Then go from sheet layer to openGL/shaded 3d view of design layers, by activating a saved view: 10 seconds // 22 seconds: Update renderworks viewport 2m31 // 1m50 (according to VW progress bar) 2m50 // 2m13 (according to my stopwatch since pressing update button) NB some things there where VW2022 is faster, but also some where it's slower! Haven't tried it in 'real world' use at all yet so can't really comment on whether it "feels" faster or not. Edited September 15, 2021 by line-weight Quote Link to comment
Boh Posted September 15, 2021 Share Posted September 15, 2021 But does the stair tool work??? 🙂 2 1 Quote Link to comment
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