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Polygon Paint Bucket Mode - Uses class of boundary instead of active class?


Kevin McAllister

Question

I've been doing some reworking of a file that originated in Autocad that has a lot of lines instead of surfaces. I'm using the paint bucket mode of the Polygon Tool to do this and I've noticed that objects it creates take on the class of the boundary shapes instead of the current active class. This causes difficulty in separating the old and new objects to cull out the old ones. I would consider this behaviour a bug and wondered what other's think.....

 

Kevin

 

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22 minutes ago, Andy Broomell said:

I've never seen this behavior so it sounds buggy - the new shape should end up on the Active Class.

 

How does it react when the boundary objects are on multiple classes?

 

I tested in a clean file and the behaviour is as expected. It must be an issue with my current file..... DWG imports can cause some strange anomalies.

 

Kevin

 

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