Administrator Popular Post JuanP Posted August 31, 2021 Administrator Popular Post Share Posted August 31, 2021 We know it’s essential for you to have software that evolves with technological advancements. That’s why we continue to enhance and simplify the user interface and experience in our products. With Vectorworks 2022, we focused our development on UI/UX, Graphics Modernization, and Quality and Performance to keep Vectorworks fast and intuitive. 13 3 Quote Link to comment
Jim Smith Posted August 31, 2021 Share Posted August 31, 2021 Sounds Great! I have to point one thing out and it just may be the way my old brain works/doesn't. The way Mr Johnson is sitting adjacent to the empty chair, it looks like he's sitting on some kiddy furniture. Sorry, but it made me smile! 1 1 Quote Link to comment
Anders Blomberg Posted September 2, 2021 Share Posted September 2, 2021 Very nice to hear better multi-core performance! Quote Link to comment
zoomer Posted September 2, 2021 Share Posted September 2, 2021 And i did not expect, as I thought it will be delayed, that Windows gets already DirectX Graphics. Most excited about native Apple ARM Version with Metal though and hopefully Optimization for Thread assignment and for unified Memory. (Tiled Rendering ?) 2 Quote Link to comment
The Hamma Posted September 19, 2021 Share Posted September 19, 2021 With these mew advancements in the VGM will Vectorworks run faster on a Mac than a PC or are the advantages equal? Quote Link to comment
Vectorworks, Inc Employee SteveJ Posted September 19, 2021 Vectorworks, Inc Employee Share Posted September 19, 2021 The advantages are difficult to compare Mac to Win. That said, Direct X and Metal will improve VGM performance on each platform. Continued move to more multi-threaded processing, as with 2022 hidden line, will bring performance gains to each. What is different in 2022 is the gains provided by Apple Silicon. The performance gains from this technology obviously favor the Mac Quote Link to comment
zoomer Posted September 19, 2021 Share Posted September 19, 2021 4 hours ago, The Hamma said: With these mew advancements in the VGM will Vectorworks run faster on a Mac than a PC or are the advantages equal? Just subjective but for me it feels like VW 2022 is much better on M1 Macs but also more snappy on my AMD PC. (But have to test and confirm with my hugest and lagging old Projects first) If I am not wrong, for the first time, with VW 2022, I can hear my AMD RX 6800 when rotating Models, a bit like when using Twinmotion. (Coil whine and clicking sounds) With my 2021 CAD Apps, the RX 6800 was more or less just idling ... So far, I think supporting 2 separate native GPU Frameworks for both operating systems was really worth the effort. 1 Quote Link to comment
zoomer Posted September 19, 2021 Share Posted September 19, 2021 (edited) 4 hours ago, zoomer said: (But have to test and confirm with my hugest and lagging old Projects first) Could be also latest BIOS or AMD GPU Driver Update ... But I tested and I think VW 2022 really feels faster with native DirectX. (Did not hear the GPU noise this time though) Just have problems saving certain Files on my macOS Monterey network drive ... it works when saving locally on PC. While other Files save well on my network drive ... Edited September 19, 2021 by zoomer Quote Link to comment
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