sandertb Posted August 25, 2021 Share Posted August 25, 2021 Hi, I'm working on a marionette tool that draws arcs with some symbols on it, where the amount of arcs is defined by an integer input. However, the integer is reset every time a 2d control point is moved, thus resetting the amount of arcs. Is there a way to not have the input reset when moving a control point? Thanks! Quote Link to comment
Pat Stanford Posted August 29, 2021 Share Posted August 29, 2021 I am sure there is a way, but you will probably need to paste the code for anyone to see how to do it based on what you are doing. Quote Link to comment
sandertb Posted September 15, 2021 Author Share Posted September 15, 2021 As it is code that we would like to keep to ourselves I cannot share it. However, the integer input is defined by a simple int node, is there known to be a bug with int nodes resetting? Note: the problem seems to be resolved in vwx22! Quote Link to comment
KroVex Posted October 18, 2021 Share Posted October 18, 2021 Hi All I have the same problem and can't switch to VW22 for a while.. Simple Testbuild: Testfile: ControlPoint.vwx Is there a solution for VW21? Greetings KroVex Quote Link to comment
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