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3d geometry display problem


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@DDD if those suggestions do not solve, here is a longshot idea. This kind of display can occur when rendering a superimposed, coincident stack of two or more copies of same object - effect is called "z fighting". Stack can occur if Duplicate-In-Place shortcut is inadvertently invoked, and some other goofs, too. Safest test: Marquee select an area with the problem objects, copy/paste-in-place into a blank new file. Render OGL. Click to select one of the problem objects and delete it.  Was there another one? Delete that one, too, etc until whole stack is gone, then undo to restore just one.

If this shows there was a stack in the test file, it's safe to delete the dupes in original file and should solve the render problem.

 

If file has lots of coincident duplicates, get them in one action via the Tools menu>Purge command.  Adjust the dialog settings to only remove coincident objects.  A confirm pane displays before the command runs.

 

Still have the jaggies?

Another longshot is the VWX preferences>Display tab>Navigation Graphics - Highest setting is Best Performance, then Good Performance and Compatibility, lowest is Best Compatibility.  Choose Best Compatibility (if not already). Render again.

 

If not proprietary post the problem test file here.

 

This should be solvable.

 

-B

 

 

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10 hours ago, Benson Shaw said:

@DDD if those suggestions do not solve, here is a longshot idea. This kind of display can occur when rendering a superimposed, coincident stack of two or more copies of same object - effect is called "z fighting". Stack can occur if Duplicate-In-Place shortcut is inadvertently invoked, and some other goofs, too. Safest test: Marquee select an area with the problem objects, copy/paste-in-place into a blank new file. Render OGL. Click to select one of the problem objects and delete it.  Was there another one? Delete that one, too, etc until whole stack is gone, then undo to restore just one.

If this shows there was a stack in the test file, it's safe to delete the dupes in original file and should solve the render problem.

 

If file has lots of coincident duplicates, get them in one action via the Tools menu>Purge command.  Adjust the dialog settings to only remove coincident objects.  A confirm pane displays before the command runs.

 

Still have the jaggies?

Another longshot is the VWX preferences>Display tab>Navigation Graphics - Highest setting is Best Performance, then Good Performance and Compatibility, lowest is Best Compatibility.  Choose Best Compatibility (if not already). Render again.

 

If not proprietary post the problem test file here.

 

This should be solvable.

 

-B

 

 

Hi Benson, good call! I'll definitely pay attention to the overlapping geometry, and thank you very much for your help. 

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2 hours ago, Kevin McAllister said:

Is the object flat on the ground plane or does it change elevation? If those diagonals are in fact geometry lines, its not a very clean EAP. There may be a cleaner way to achieve the same geometry but Its hard to know without a file and some information about how the object sits in elevation.

 

Kevin

 

Hi Kevin, understood, thank you for your help!

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