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Can you scale an Image Fill Attribute from the Resource Manager?


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Hi there!

 

There are heaps of images in the Resource Manager but some are not to the scale I was after. For instance, some of the flooring/carpet images. Can I modify the scale of these somehow?

 

Many thanks!

K

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  • 2 weeks later...

Hi guys.

 

On that one, what size should an image be to be reproduced correctly as an object's fill? When I use images as fills for presentation, they are so small that the end result appear as granular solid colour.

It's a shame this cannot be also controlled by Class and when image fills are used only in Sheet Layer Viewports. Unless I am missing something.

Do you use image fills at all? I do, but it is a bit tedious at the moment. What are workflows you could recommend?

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