mhersland Posted June 30, 2021 Share Posted June 30, 2021 (edited) Hi I seem to run into a problem when exporting some set-elements from Spotlight, to Vision. My worksflow is to export to MVR, and then import the MVR to vision. But my textures seem to loose all color when exported to MVR. I use the alpha channel of the texture, as alpha channel in vision. Does any of you experience this behavior? Here are screenshots of my settings. I found that the textures in the vision texture folder is Black and white as well, like both are alpha textures. See the screenshot: Best from Mathias Edited June 30, 2021 by mhersland Added info Quote Link to comment
Vectorworks, Inc Employee bbudzon Posted June 30, 2021 Vectorworks, Inc Employee Share Posted June 30, 2021 There was a bug introduced into MVR export at some point. Anytime Transparency shader had an image or image mask, it would use that as the main color image. This was evidenced by the images that got exported, as you've discovered! Very detailed report, much appreciated! This bug was fixed in VW2021 SP4. It should be available now! See if that takes care of things for you 😉 1 Quote Link to comment
mhersland Posted July 1, 2021 Author Share Posted July 1, 2021 Thanks for your reply @bbudzon. I see - I just red @ajpen post about the bug. Sorry about that - it makes sense now 🙂 I am updating now 😉 2 Quote Link to comment
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