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Indirect Lighting - Time limit to pass


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Is there a way to time limit the Indirect light?

 

Some times you have a rendered viewport works well as a scene and renders in a reasonable time (say half hour) you go off make a few changes and suddenly indirect lighting now takes 16 hours on the cloud renderer. 

 

Even with cloud rendering it would be good to be able to set a timeout on this step and just accept what ever results were produced at that time. 

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