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Placing 2D shapes in Marionette


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Thanks again Alan.

 

But this is only part of what I meant.

I probably should have said 'polyline'

 

I want to draw a irregular shape and extrude this in the x or y direction.

 

Any ideas how to extrude this in this direction?

 

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Thanks a lot guys!!

This is exactly what I was searching for.
I read about the vec3 node, but couldn't think of how to use it.

But this is quite simple.

 

I used a list to draw my polyline.
Is there a way to extend this list in case I need more points?

This is what I needed it for, a side of the Blum Antaro drawers:

Rotated polygon.vwx

 

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