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Qolor Point Beam Not Rendering

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Working on a rendering with multiple fixtures in the rig, all of them are outputting beams in the rendering except for the City Theatrical Qolor Points. Any thoughts? It has a color, lit fog and is supposed to be at 100%.

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I suspect the QP 3D object needs the correct texture applied that does not cast shadows. Edit the 3D component of the symbol and make sure the texture matches the one assigned to other Lighting Device symbols.

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