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break for door in 2d wall


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I have created a symbol for a sliding door which in 3d correctly cuts/breaks the wall, but for the 2d view the wall is cut for the full width of the symbol, even the parts which sit outside the line of the wall. I have tried changing the 'break' in the OIP. Is there way of selecting what is cut out in 2d mode as there is in 3d? Thanks in advance484011357_slidingdoor1.thumb.jpg.74e3427a3114b8e39fa997276498a415.jpg1338371030_slidingdoor2.thumb.jpg.62e1f014d589ec13df278db943747e03.jpg

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So a custom Door as a Symbol - inserted to a Wall.

Not a Door PIO.

 

In case of a Symbol, you can add a custom Geometry for the break through in 3D,

inside the Symbols Wall cut Space.

And if that does not work for 2D,

you can try to add 2 points in Symbols 2D Space. 1st for start and 2nd point for

the end of the cut.

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Hmmh, I think yes,

you need to draw the 2D part

(or let VW create from the 3D part for you ?

could be done, beside for Top View for Elevations as well)

 

And possibly organize the 2D Drawing for the new Level of Detail Setting.

 

Or is it already just a problem of LOD, showing wrong or no Door in 2D.

As I am wondering why you can even see it in the first Drawing !?

(Or ist it a real horizontal Section's Top View ?)

Edited by zoomer
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