Jump to content

3d Poly help

Recommended Posts


I'm messing around trying to create something that looks like a low poly boulder. I've done this with the 3D poly tool and some loci, just free handing a shape I like.


Say, for some foolish reason (art), I want to build this in real life. I want to give all the surfaces the material thickness, work out/create the intersecting edge angles and finally separate the surfaces so I can create a net/individual faces. I can use push/pull to give thickness, but then what do I do? Can I give thickness to all the faces at the same time? Is there a 'disassemble' command? Should I just stick to theatre stages & spotlight?


How am I best to proceed from here, or have I started out on the wrong foot entirely??



Screenshot 2021-05-19 at 20.31.36.png

Edited by Inkmoth
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...