I have three 3d symbols being displayed in a section viewport. A section viewport because I needed to control the depth of view on an elevation.
Two 3d symbols are assigned to visibility classes which when set to invisible in the VP class settings disappear as expected.
The third 3d symbol however is assigned the none class and there are two objects within it. One being a symbol assigned a visibility class and the other being a group assigned a visibility class. The group contains a 3d HSS square tubing profile assigned a class to control its appearance, not visibility.
THE PROBLEM:
The HSS which is grouped remains visible when the class visibility of the group is set to be invisible in the SectionVP class settings and either Hidden Line or Dashed Hidden Line rendering is utilized as either a foreground or background. The portion rendered in OpenGL acknowledges the visibility settings correctly. The symbol portion inside the symbol behaves correctly.
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LarryO
I have three 3d symbols being displayed in a section viewport. A section viewport because I needed to control the depth of view on an elevation.
Two 3d symbols are assigned to visibility classes which when set to invisible in the VP class settings disappear as expected.
The third 3d symbol however is assigned the none class and there are two objects within it. One being a symbol assigned a visibility class and the other being a group assigned a visibility class. The group contains a 3d HSS square tubing profile assigned a class to control its appearance, not visibility.
THE PROBLEM:
The HSS which is grouped remains visible when the class visibility of the group is set to be invisible in the SectionVP class settings and either Hidden Line or Dashed Hidden Line rendering is utilized as either a foreground or background. The portion rendered in OpenGL acknowledges the visibility settings correctly. The symbol portion inside the symbol behaves correctly.
VW2021 SP3.1 (588748) Fundamentals/Architect/Renderworks
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