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I had similar in the very past.
AFAIK it was that the Class, used for Glass Material assignment had "use Class properties"
check box not enabled, so the glass geometry was still on a random Attributes or Materials setting.
Hi Zoomer -
Yes! Class was the answer - went in to Classes in Settings and changed to Glazing Clear on all parts of the door - thank you
I have had a similar problem pop up: When I have a vision panel in a solid wood door, it renders white even though the sidelite+transom render clear. Both assigned to same glass class:
I think it is exactly the same problem.
Check/Edit your Glazing-clear Class if "Use at creation" is activated.
(I see it is not always, when Glazing-clear gets generated automatically)
If it is not activated, it can be that the object still uses another Material.
You would need to explode/ungroup your Door PIO to check what
Material is used in reality.
AFAIK, if you activate that Setting for a Class afterwards, VW will ask
if it should change already existing objects to the Class Settings.
Accept that and your door panel glazing should get the Material of the
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