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Is the 'Nomad' app still alive and does anyone use it?


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  • Vectorworks, Inc Employee

Hi Tom W, 

Both of these improvements (ability to change the background and clip cube rotation) are currently planned for release in September 2022.

Best regards,

Iskra Nikolova

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  • 3 weeks later...

Trying Nomad in the wild today (for a client presentation) after not touching it for some time.

 

First problem - I have to remind myself what the process is for exporting the model so I can get at it on my ipad. So I go to here:

https://cloud.vectorworks.net/portal/help/pages/generate-3d-models-from-vwx-files/?app=VECTORWORKS

 

and it tells me

 

987151726_Screenshot2022-07-05at14_22_31.jpg.aa542f6711ba94c5317430bcb514fb93.jpg

 

But in VW2021 under File > Export I see no option for "Export VGX".

 

Am I just going blind/crazy?

 

1912953831_Screenshot2022-07-05at14_23_52.jpg.2666878679df543323a216e6cb583046.jpg

 

(in the end I managed to get it exported via the cloud services desktop app instead)

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In the iPad app (viewing a VGX model):

 

- clear glass is transparent, but appears to cast shadows. So I can have either (a) directional light & shadows on the exterior of the building but only ambient light inside or (b) directional light on the outside & inside but without any shadows

 

- another glass texture (reeded/obscured glass)I have set up as semi transparent to look as I want it in shaded view in Vextorworks shows as completely opaque (as far as I can tell) in the ipad app

 

Are these things working as expected/intended?

 

The addition of ambient occlusion is welcome; makes interiors look a little less flat/featureless although I'd still like the ability to turn edges on.

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  • Vectorworks, Inc Employee

@line-weight,

The Export VGX command is available in Vectorworks 2022 SP3 or later. I will make sure to include this in the Help. Thanks for pointing that out! I am glad you managed to export the model via the Vectorworks Cloud Services desktop app.

 

Yes, transparent objects cast shadows currently. We are looking forward to fixing this it as we implement a "white model" functionality. It will require marking which objects are transparent so we don't make them white, so we can use that to also disable shadows.

 

Reagrding your glass texture that appears opaque, please send me a message with a test file so we can evaluate this specific case further. We are aware of some issues with displaying transparency. 

 

Draw edges is coming soon, along with white model. 😉

 

Best regards,

Iskra Nikolova

 

 

 

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  • 1 month later...

After holding off of Nomad for some time based on poor reviews, I decided to experiment with it this morning after reading comments on this thread. 
 

Overall I am pleasantly surprised at ease of use. Navigating in model space felt a bit buggy. Model disappears if zooming in and out too fast or screen turns black, but easily corrected by navigating back with Home button, just a little frustrating.

 

I would echo the comments about including saved views, particularly as you can only control layer visibilities at the moment. For high dollar presentation work it seems the best approach currently is to set desired class visibilities then save as a separate file (now as i’m writing I assume this is what exporting as a .vgx is for). I would also echo comments about hiding clip cube edges, or preserving the clipped view after hiding the clip cube. 
 

Its not clear to me yet whether this is feasible for sharing with clients for use on their own, but definitely looking forward to using this tool to generate discussion during design sync. 
 

PWF

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3 hours ago, Peter W Flint said:

It’s not clear to me yet whether this is feasible for sharing with clients for use on their own, but definitely looking forward to using this tool to generate discussion during design sync. 
 

PWF

Hi Peter, if you’d like to share designs with clients you can send them the QR code you can generate when exporting as webview (vgx). The client only needs to download the Nomad app on their device to scan your QR code. No need for them to create an account within the app. 
 

This method is exactly how I review my students interior designs. Ahwait, I have an account myself. I mean: exactly how my colleagues would be able to review the designs… 😇

 

HTH!

 

Cheers, JB

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On 8/20/2022 at 8:56 PM, jbtroost said:

Hi Peter, if you’d like to share designs with clients you can send them the QR code you can generate when exporting as webview (vgx). The client only needs to download the Nomad app on their device to scan your QR code. No need for them to create an account within the app.

 

I'm guessing @Peter W Flint was not talking about the mechanics of sharing the model, rather the question of whether the app is sufficiently user-friendly that a client can be left to navigate around it by themselves. I think it is somewhat improved on previous versions, but probably not at this stage yet.

 

For clients (ie laypeople who may have no prior experience of interacting with 3d models) I'd say there are two important things - firstly, is the navigation intuitive enough that they can navigate the model easily and without frustration/confusion, and secondly, do I have enough control over what they see - for example, can I be sure that they won't accidentally press a button that changes how things look or what is shown, or can I limit them to only exploring parts of the model that are complete, so that they don't gain a false impressions of what I'm proposeing.

 

I'd imagine that satisfying both of those demands is actually pretty difficult so I think the app should probably walk before it can run, and I'll be happy for it initially to get to the stage where it allows me to walk people around a model during an in-person meeting.

 

In the meantime, I find the best way to share a 3d walkaround with clients is just to do a screen recording of me moving around the model (in shaded/openGL view) manually. (Of course there's also the option of producing something in an external application like Twinmotion. Sadly Vectorworks inbuilt animation/walkround tool is completely hopeless and is impossible to produce anything vaguely professional with)

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6 hours ago, line-weight said:

I'm guessing @Peter W Flint was not talking about the mechanics of sharing the model, rather the question of whether the app is sufficiently user-friendly that a client can be left to navigate around it by themselves. I think it is somewhat improved on previous versions, but probably not at this stage yet.

 

Yes this is my concern. The U/X feels like it requires some understanding in how modeling applications work in order to get around some of the visual bugs. I 100% derive conversational value from it during an in situ design review, but I'm reluctant to use it as a resource for clients to view independently at this moment. Best case scenario for me would be a "presentation mode" or some such way to set up a variety of "scenes" with different environmental qualities such as lighting pre-set, and let clients explore the model that way, as opposed to giving them full access to a model that still has in-progress visual elements. 

 

 

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