Helen Palmer Posted March 25, 2021 Share Posted March 25, 2021 I have created a model and have created a viewport on a sheet layer. When viewed in top/plan in the viewport, the curves are arranged perfectly but when viewed in top in any other render mode - openGL, final render works, render works style, the curves are not created as curved but as a series of short straight segments. I have increased the dpi of the viewport and no improvement. The problem occurs between hardscape and softscape areas. Screenshots attached. thanks for any advice Quote Link to comment
Pat Stanford Posted March 25, 2021 Share Posted March 25, 2021 Check the Render Mode Options and make sure that they are set to something other than Low. High usually works best. Medium is sufficient for some needs. Very High is best, but can cause long Viewport Update times. Quote Link to comment
Helen Palmer Posted March 25, 2021 Author Share Posted March 25, 2021 Thanks but those images above were taken with render mode on high. I've set to very high and it makes no difference. I should say I'm running 2021 SP3 updated yesterday. Quote Link to comment
Pat Stanford Posted March 25, 2021 Share Posted March 25, 2021 Just to confirm, the render option are set to High in the Background (or Foreground) Render Settings of the Viewport? The screenshot below is from VW2021. VW2019 might look different. The settings for OpenGL Options in the View menu do not apply to objects in the viewport. 1 Quote Link to comment
Helen Palmer Posted March 25, 2021 Author Share Posted March 25, 2021 Yes, that solved the problem, thanks very much. So many different options all over the place! Quote Link to comment
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