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Rendering in viewport not creating curves correctly

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I have created a model and have created a viewport on a sheet layer.  When viewed in top/plan in the viewport, the curves are arranged perfectly but when viewed in top in any other render mode - openGL, final render works, render works style, the curves are not created as curved but as a series of short straight segments.  I have increased the dpi of the viewport and no improvement.   The problem occurs between hardscape and softscape areas.    Screenshots attached. 


thanks for any advice

Screenshot 2021-03-25 at 15.16.12.png

Screenshot 2021-03-25 at 15.15.35.png

Screenshot 2021-03-25 at 15.31.55.png

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