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Dimensions are wrong by 1/2 in Perspective VP?


techdef

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Measurable scale doesn't exist in perspective, so those dimensions won't ever work out the way you're expecting (Annotations is essentially a "flat" overlay that doesn't exist in the same 3D space as your model). To get the look you're going for where dimensions are in 3D, you'd have to dimension directly in the Design Layer. And if you need those dimensions to be visible or not visible in certain viewports, you could make additional dimension classes and turn them on and off as needed per viewport. A pain, but I think that's currently the only way to achieve this.

 

 

Edited by Andy Broomell
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