Jordan Grimes Posted March 24, 2021 Share Posted March 24, 2021 I've got 2 projects today that all of a sudden either I did something and don't realize it, but they just start rendering screens and projections in ALL WHITE instead of the image with GLOW reflectivity as it was only seconds before. SEE EXAMPLES Quote Link to comment
Andy Broomell Posted March 24, 2021 Share Posted March 24, 2021 Haven't seen this before. Could you perhaps attach the file? If not, the first thing I'd check is to go to the Resource Manager and find the "Rise Retreat" texture, right click and choose edit. Is Reflectivity set to Glow? If you click Edit next to Glow, what are the settings there? Another troubleshooting step would be to copy and paste the television into a different file and see if it renders that way there as well. Quote Link to comment
Jordan Grimes Posted March 24, 2021 Author Share Posted March 24, 2021 RISE 2021.vwx Quote Link to comment
Jordan Grimes Posted March 24, 2021 Author Share Posted March 24, 2021 Funny thing is this texture works fine in the same file Quote Link to comment
Jordan Grimes Posted March 24, 2021 Author Share Posted March 24, 2021 So after playing with it some more I was able to get it to render normal again. Same settings as shown in screenshots above are what produced the correct render...as well as the faulty render. I applied a different image, changed glow percentage to 10%, rendered, then changed back to 100% and all was well. Quote Link to comment
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