AlHanson Posted March 21, 2021 Share Posted March 21, 2021 I'm working on an import script for a lot of mesh objects, and would like to simplify them as they come in as some are unnecessarily complex. Is there any way to automate this with vectorscript that I'm not seeing in the function reference? I'm even open to manual ways of accomplishing this is anybody has some insight. I attempted to just delete random mesh vertexes over x quantity and this proved to be a terrible idea since the mesh can't just patch back in the missing polys this caused. 😆 Quote Link to comment
Julian Carr Posted March 21, 2021 Share Posted March 21, 2021 Best to use Modify menu > Simplify Mesh because the level of simplification will vary from mesh to mesh, so provided the imported mesh is selected, adding this line to the script will activate this command and allow you to adjust each mesh as you go: DoMenuTextByName('Simplify Mesh', 0); There is no other way I know of to do this in Vectorscript that would fully automate the process. 1 Quote Link to comment
AlHanson Posted March 22, 2021 Author Share Posted March 22, 2021 Thanks! Basically what I assumed, just hoping to force to process and not have to drag it out with a manual step but it is what it is. Quote Link to comment
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