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Metal Parapet Flashing (Extrude along path) Visibility Question


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Hello all,

 

I've created a parapet/cap flashing that shows up as planned in 3D views however in Top Plan it appears that I can't apply a solid fill colour so that it masks the visibility of the wall below. Is there a way to give "Extrude Along Path" shapes a coloured fill? The class texture works fine in Open GL and other rendering styles. See Fig. 1

I then thought, okay I can apply "Hidden Line" render to the plan, which does conceal the wall information below but it doesn't appear as it should in plan. I just get a set pf parallel lines with short perpendiculars. See Fig. 2

Fig. 3 shows what it should look like in plan, but it only appears this way briefly if I use my scroll wheel on the mouse to zoom in and out, or pan the screen. It then returns to how it looks in Fig. 2

 

Any thoughts on what might be causing this? 

 

Thanks in advance

Screen Shot 2021-03-17 at 2.56.49 PM.png

Screen Shot 2021-03-17 at 2.43.43 PM.png

Screen Shot 2021-03-17 at 2.45.23 PM.png

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3D only objects (like extrusions) are only rendered as wireframe in Top/Plan view. You will either need to use Top view where they will render, or convert the objects to Hybrid (either make a symbol or and AutoHybrid Object using the command in the AEC menu) and give the object a "screen plane" equivalent that can display as a filled object in Top/Plan.

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