I'm currently making a window schedule by cropping the building's elevations to just the windows and setting them out on sheets with some information in the annotations layer such as dimensions and notes.
Some viewports take a long time to render (hidden line) whilst others are very quick. As all the viewports are only 2d hidden line renderings of windows only, in theory they should all be quick to update. I think the delay is caused by VW rendering things in the background, particularly in section viewports with a long depth of field.
Whilst you can track these issues down, it could be a nice feature to show the viewport size/estimated render time in hidden line or some other comparative metric so that you can quickly identify viewports that will take a long time to render when they should be pretty quick, such as in the example above.
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_James
I'm currently making a window schedule by cropping the building's elevations to just the windows and setting them out on sheets with some information in the annotations layer such as dimensions and notes.
Some viewports take a long time to render (hidden line) whilst others are very quick. As all the viewports are only 2d hidden line renderings of windows only, in theory they should all be quick to update. I think the delay is caused by VW rendering things in the background, particularly in section viewports with a long depth of field.
Whilst you can track these issues down, it could be a nice feature to show the viewport size/estimated render time in hidden line or some other comparative metric so that you can quickly identify viewports that will take a long time to render when they should be pretty quick, such as in the example above.
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