Jump to content
Mark Aceto

Extrude Along Path Failed

Recommended Posts

Simplest thing in the world… no longer working. Issue seems to be related to composing a straight line with a polyline to created a new polyline (but it worked fine before this).

 

Quit and restarted VW. Going to try dumping caches and restarting computer next.

 

File attached.

 

 

Screen Shot 2021-03-04 at 10.39.14 PM.png

Share this post


Link to post

Polyline extruded along a line is working for me.

 

Triple check your poly line that it does not have any extra points that could result in self-intersecting geometry.

  • Like 1

Share this post


Link to post

My memory is bad. It worked before because I reshaped / added a straight line to the polyline. EAP doesn’t like joining or composing the two lines to create a polyline.

 

BTW @Pat Stanford I could hear your voice steering me away from the rocks on this one. As much as I’d like to give my client their seams every 5’ along the curved walls, I decided to let VW do what VW does best (wall styles), and take the extruded path of least resistance.

 

Screen Shot 2021-03-04 at 11.33.37 PM.png

  • Like 1
  • Laugh 1

Share this post


Link to post

EAP is one of the most infuriating tools out there. It's great when it works, but when it fails it gives you absolutely no clues as to why it's not happy. And the documentation on it is rubbish.

 

I'm not clear from the post above whether you solved it?

 

For what it's worth I find that converting the path to NURBS sometimes helps.

Share this post


Link to post

If you put a working plane on the end of the NURBS + place your profile there in the correct position/orientation + enable 'Fix Profile' you don't have to keep editing the profile to get it orientated correctly. If that's what you mean when you say it fails. Or do you mean something else?

@line-weight 

Share this post


Link to post

Can you add the seams in as wall features or decals to get the look you want?

  • Like 1

Share this post


Link to post

For some reason I do not see Mark's file, but.....in general, sometimes checking the 'direction' of the path objects can make a difference between extrude along path working or not working. Also, obviously,  make sure the item is 'closed' and what Tom W mentioned is also worth noting.

 

Share this post


Link to post

For clarification, using the reshape tool in add vertex mode worked to add the straight line to the polyline. Joining or composing a straight line with a polyline will not work. Trying to convert a joined/composed polyline to NURBS or polygon will not work.

Share this post


Link to post
Posted (edited)
1 hour ago, Pat Stanford said:

Can you add the seams in as wall features or decals to get the look you want?

 

Great suggestions! Mixed results with wall recesses… I would have to make the seams larger than I want to be visible in OpenGL (unless I really pumped up the DPI).

 

The blue and red arcs are the guides I created to measure 5’ along the curved wall to determine where the seams will be.

 

Screen Shot 2021-03-05 at 9.22.50 AM.png

 

However, I’m more concerned with Hidden Line as that’s what will be in the drawing set. How do I hide the lines where the round walls join, so only the wall recesses show?

 

Screen Shot 2021-03-05 at 9.23.15 AM.png

Edited by Mark Aceto

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...