SimA Posted February 28, 2021 Share Posted February 28, 2021 Hello everyone my marionette generates 3d points and puts them in a list. I convert the points into a 3d polygon. I would now like to change the direction to end-start. ideally, the list is sorted first (z-a) and then the polygon is generated. can you help me? Thank you Quote Link to comment
AlHanson Posted February 28, 2021 Share Posted February 28, 2021 There's a "Reverse List" node that you can attach between your point list and the 3D poly node that should give you what you're looking for. 1 Quote Link to comment
SimA Posted March 2, 2021 Author Share Posted March 2, 2021 (edited) Hello AlHanson Yes, I think the Idde is good. maybe you look at the file. I don't want the red lines. I want a connection from brown to green (blue). the colors are used for explanation. I need the path. Do you have any idea? Thank you! Edited April 24, 2021 by SimA Quote Link to comment
SimA Posted April 24, 2021 Author Share Posted April 24, 2021 (edited) Hello The path is defined ... Now I have to create a parallel with a certain edge distance to the nurbs surface. What will such a marionette network look like? Thanks for your ideas and comments. Edited May 16, 2021 by SimA Quote Link to comment
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