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Best Practices question - Using a site model for a 'flat' site?


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I can't see any reason why not using a flat DGM.

 

I rather sounds very cool.

Finally a simple square "Mesh" which should allow to use complex

Modificators, even touching each other, without any fictive error messages

because of resolution errors ?

 

EDIT

Ahm, no.

Using any n-Gon Modifier would cause the DGM to tesselate the surrounding

Area by triangles in a complex way anyway. And the next Modifier would work

on top of that triangulation and again cut each crossing edge again and so on.

So not much win on avoiding Mesh complexity over time.

 

But you can still calculate cut and fill and such things.

 

TL;Dr;

No reason, use flat DGMs.

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Hmmh,

 

for me it seems to work.

Rectangle, convert to 3D Poly, create DTM ...

Rectangle, use as Modifier, elevation -3m,

update DTM, show proposed ....

 

Looks reasonable.

 

And yes, the Triangle Meshing in Wireframe looks already much more

complicated than needed to describe the geometry.

Edited by zoomer
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