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Resource vs Attribute


Landartma

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I choose a hatch fill for part of the border of this home and then found a stipple pattern in the resource manager for the other.  On the hatch I just choose the boundary and it fills automatically.  With the stipple pattern I had to retrace the area for it to fill.  I'm a bit confused as to the difference.  Is there a way to apply the stipple from the resource manager the same way as a hatch, pattern, tile, gradient or fill from the attributes pallet.  

Screenshot (32).png

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  • Vectorworks, Inc Employee

The short answer is no - the Stipple has to be drawn. The reason is that it's a parametric object, with parameters that control the randomness, the size, percentage mix and whether it should fade from the edge. So, it has to be applied to a defined shape.
You can select a Stipple as a 2D attribute on a Hardscape. Stipples can slow things down a little. You might want to consider making/using Tile fills instead to get the Stipple effect.

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