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Script to 'randomize' Texture Offsets in H and V ?


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Not sure if this is the place to post this, but I was wondering if anyone has written a script to randomize to texture offsets H and V of a selected group of objects?

 

I had a script like this in Maya and it was nice to quickly breakup texture repetition when a group of objects have the same texture.

 

Right now I'm manually changing the H and V for a group of stone column bases...

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