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Detail Levels - mixable?


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 I can't display a low detailed wall and its windows with caps - and a medium detailed storage board in the same viewport!


In english (my screencap is french) on the left a medium detailed viewport where storage boards appears correctly but too much details in the walls that i try to correct with dynamic attributes by lowering the appearance of the walls,  the lateral parts of the windows stay detailed…

On the right, the viewport is in low detailed display, so the walls and windows appear as i want, but i can't get the storage boards appearing …


I use european "menuiseries exterieures" and "menuiseries intérieures" tools witch are similar to "windows".


Any idea?


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