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Drawing natural items

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Im trying to draw a sandal and it needs to have the contours in the sole. Any suggestions on how to do this? Ive extruded just the shape of the shoe. But of course its very flat and shows no depressions or taper on the sides. Subdivision could work but not sure its the best method. Ive been trying to subtracy large spheres out of the top of the “sandal” but this is oddly kinda challenging. Nubs breaks the shoe into 4 sides and surfaces

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