jarchitek Posted May 27, 2001 Share Posted May 27, 2001 How can I control the line weights within the plug-in's simple window2, simple door2, etc. Most of the lines within these plug-ins seem to take on the lineweight assigned to the wall that they are inserted in, and I don't most of the elements in the doors and windows to print as heavy as the walls do. Can I control this at all? Quote Link to comment
MikeB Posted May 28, 2001 Share Posted May 28, 2001 I've noticed this too, in VW8 you could assign the door-main or window-main class its own line wt and line style. But in 9 they take on the attributes of the wall. I certainly hope this is a bug. Quote Link to comment
jarchitek Posted May 29, 2001 Author Share Posted May 29, 2001 Mike B: Thanks for your reply. Like you I liked SimpleWin1, SimpleDoor1, etc, which allowed to you change lineweights in the pre-assigned " _ main" layer. I may be doing something bad, but I've copied over to VWA9's plug-in folder all the old Simple_1 plugins from VW8. I also like the more basic graphic qualities of these old window and door plug-ins. One problem with software advances is that (along with many needed and welcome improvements) they always slip in some fancy stuff that you never wanted or needed. Quote Link to comment
Vectorworks, Inc Employee Robert Anderson Posted June 1, 2001 Vectorworks, Inc Employee Share Posted June 1, 2001 The "cut plane" of the SW2/ SD2 does indeed pick up the line weight of the wall. There is a field in the door objects called "wall line scale" that allows you to decrease or increase the line weight of the door relative to the wall. Use a figure of less than 1 to decrease, greater than 1 to increase. Quote Link to comment
MikeB Posted June 4, 2001 Share Posted June 4, 2001 Robert, I noticed this but it does not controll the wt of the jamb. I suppose this is just graphic preference on my part but I like the door and the jamb to have the same line weight and to use their class attributes. I suppose what is frustrating is that this worked perfectly in 8.5. Basically we had complete controll of the graphic attributes. Is it advisable to move the 8.5.2 door and window plug-ins into the 9.0 plug-ins folder? Thanks Quote Link to comment
Jonathan L Posted August 10, 2001 Share Posted August 10, 2001 quote: Originally posted by Robert Anderson: The "cut plane" of the SW2/ SD2 does indeed pick up the line weight of the wall. There is a field in the door objects called "wall line scale" that allows you to decrease or increase the line weight of the door relative to the wall. Use a figure of less than 1 to decrease, greater than 1 to increase. This doesn't work when using the door with sidelights plug-in option. The window glass line and the jambs take on the line thickness of the wall i.e. thick and ugly. Anyway around this? Quote Link to comment
MikeB Posted August 10, 2001 Share Posted August 10, 2001 You also can't edit the line wt of the door and windows globally any more. I'm using the old plug-ins in 9 and it seems to work OK. Anyone else trying this? Quote Link to comment
jarchitek Posted August 10, 2001 Author Share Posted August 10, 2001 Yes, I'm using the old simple win + simple door plug-ins from VW8 succesfully in VW9 because of the line weight control issue. BUT, if I could have complete control over the line weights, I'd use the SimpleWin2 + SimpleDoor2 Plug-ins because of their handy automatic link to the record info showing window size, etc. Quote Link to comment
jnr Posted August 13, 2001 Share Posted August 13, 2001 I'm glad someone else is bothered by this as well. I've tried to get NNA to respond to this issue, but to no avail. I would hope in a future patch, they correct the "fat window/door" blob problem, and revert to the functionality of 8.5. ("If it ain't broke, don't fix it" school of program design). I'd be curious to hear if use of the 8.5 plug-ins work without problems. Also have you noticed how fat the jambs get ? Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.