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Question about Area Light


archdaly

Question

I'm having some issues generating area lights to that the whole object renders as a light and I'm hoping someone can shed some light on what might be occurring? I've attached an image of an object (profile with a 360 sweep) to be used as a string light but when I convert to area, it's very faceted. Is there a key to creating an area light that I'm missing? 

 

Thanks!

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@Kazemester Thank you for the suggestion... I definitely think this is a good workaround and has been working much better. However I'm still unclear as to how to rendering something so that it actually "glows".  For example, if you have a bare lightbulb... can you only achieve the glow if you transmit through a glass material? 

Thanks

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