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How to align wall's surface hatch while generating exterior elevation

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I'm finding a way to align wall hatch but with no luck.


Can anyone here can help me with it?






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At the bottom of the Render tab of the OIP of every Wall object there is a toggle called 'Use World Z for Origin'.   Turn this on for all your walls.


If you need a unique alignment you should be able to use the Attribute Mapping Tool.



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Hey @Joe-SA. It didn't know about this setting. Good to know! Thanks. 


Do you also know if there is a way to have wall textures use the world z origin on insertion? When I create a new wall with the wall tool the "Use world Z for origin" option is unchecked.





Hmm just noticed that the hatches are aligned in the design layer but not in a section viewport. See what happens when I jump from the viewport to edit section in place in attached short vid. I posted about this in a separate thread but hoped aligning to world z would sort this.

Edited by Boh

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