Rishie Posted December 11, 2020 Share Posted December 11, 2020 I'm finding a way to align wall hatch but with no luck. Can anyone here can help me with it? Thanks, Rishie Quote Link to comment
Joe-SA Posted December 11, 2020 Share Posted December 11, 2020 At the bottom of the Render tab of the OIP of every Wall object there is a toggle called 'Use World Z for Origin'. Turn this on for all your walls. If you need a unique alignment you should be able to use the Attribute Mapping Tool. 1 Quote Link to comment
Rishie Posted December 13, 2020 Author Share Posted December 13, 2020 Thank you very much Joe it worked Quote Link to comment
Boh Posted December 13, 2020 Share Posted December 13, 2020 (edited) Hey @Joe-SA. It didn't know about this setting. Good to know! Thanks. Do you also know if there is a way to have wall textures use the world z origin on insertion? When I create a new wall with the wall tool the "Use world Z for origin" option is unchecked. Cheers Edit: Hmm just noticed that the hatches are aligned in the design layer but not in a section viewport. See what happens when I jump from the viewport to edit section in place in attached short vid. I posted about this in a separate thread but hoped aligning to world z would sort this. 2020-12-14 08-49-06.mp4 Edited December 13, 2020 by Boh Quote Link to comment
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