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sweep with pitch=height


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maybe anyone here knows why this happens ?

 

- draw a rectangle with fill

- set a 2d locus as sweep point

- select both

- do the Model/Sweep command

- as Parameters set the pitch identical to height (which is the rectangles height)

- Start angle 0,000

- sweep angle 360,000

- press enter

=> a spiral object with a 360degree turn is generated, as expected.

- select the object

- do the Modify/Convert/Convert to Generic Solid command

=> the object dissapears.

 

This happens only when pitch is identical to height

 

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