I am trying to increase the rendering quality of my interior perectives. I would appreciate any advice. At the moment, this is the best i can do (see below). The lines and edges, as you can see, look pixelated up close and when i print out, its even worse. Way too dark with a grayscale covering the rendering. I've tried everything i can think of. The layout Sheet and viewport is set to 300 dpi. The viewport has a scale of 1:200. I have used only spotlights as lightsources. The quality of the Rendering is set to Very High. Shadows are turned off. Could it be the surfaces and materials in the drawing? Can anyone tell me what im doing wrong, cause this quality isn't good enough, in my opinion. Thank you.
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hamilton-black
Hallo,
I am trying to increase the rendering quality of my interior perectives. I would appreciate any advice. At the moment, this is the best i can do (see below). The lines and edges, as you can see, look pixelated up close and when i print out, its even worse. Way too dark with a grayscale covering the rendering. I've tried everything i can think of. The layout Sheet and viewport is set to 300 dpi. The viewport has a scale of 1:200. I have used only spotlights as lightsources. The quality of the Rendering is set to Very High. Shadows are turned off. Could it be the surfaces and materials in the drawing? Can anyone tell me what im doing wrong, cause this quality isn't good enough, in my opinion. Thank you.
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