Christian Fekete Posted October 21, 2020 Share Posted October 21, 2020 (edited) Can someone tell me why the edges of this section viewport in openGL are fuzzy? the layer is at 150ppi and the IP shown high detail level. Also the OpenGL option is on high I had to create a section and add it as a separate VP on top of the first one but there is a better way I am sure, thank you Edited October 21, 2020 by Christian Fekete add description Quote Link to comment
Markvl Posted October 22, 2020 Share Posted October 22, 2020 I would simply say up your Dpi to 300. Do you feel like you've had sharper images at the same Dpi on other files? 1 Quote Link to comment
Christian Fekete Posted October 22, 2020 Author Share Posted October 22, 2020 Yes, I believe I did before Quote Link to comment
Guest Wes Gardner Posted October 22, 2020 Share Posted October 22, 2020 600 DPI...yes, it'll take a while... Wes Quote Link to comment
Christian Fekete Posted October 28, 2020 Author Share Posted October 28, 2020 300 dpi seems to have made a difference today...thank you all Quote Link to comment
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